I didn’t get the internship, guess I’ll keep having to look for summer work in an unrelated area
Buy my things?
Pictures:
T-Shirts:
Bye,
Unfortunately
You are now being affected by
MY mind control
STUFF
Productive Procrastination
I didn’t get the internship, guess I’ll keep having to look for summer work in an unrelated area
Buy my things?
Pictures:
T-Shirts:
Bye,
Unfortunately
You are now being affected by
MY mind control
STUFF
For some people, life seems to come easily.
They coast along, easy job to the next. Maybe they go to college maybe they drop-out. Perhaps their parent’s give them everything they want over what they need, perhaps they don’t
But for whatever reason, the blocks of their lives just fall into place.
They get opportunities seemingly from nowhere, while others work and work and get nowhere.
They have the money and the free time to enjoy life while others have to strive and toil just to scrape by.
They may claim that they make these opportunities for themselves, when from the outside, these opportunities seem to be afforded to them by happenstance and luck.
I guess I’m just jealous.
I’ll keep trying regardless. I know what I want to do with my life. That’s all that matters.
For those of us who have to keep working at it; it’s fine. Our time will come. And when it does…
Party at my place.
I never was very good at Tetris. But I’ll get better with a bit of practice.
Got a job interview tomorrow, it’s just a quick informal one. The nerves haven’t hit me yet, I expect they will when I get there though. Going to walk down about an hour before so I have time to find the place/find which floor the office is on.
Also, today I got the new summer in the city community website up for Tom, Dave and the other organisers so if you’re planning on going to the gathering sign up and have a look around. http://summerinthecity.org.uk/
Paper Moon Blurst Trailer from Infinite Ammo on Vimeo.
Paper Moon is another little web game I came across.
It’s a cute little platformer set in a black and white paper-craft world. The controls are fairly basic but the one twist here is the ability to “pop” layers of scenery backwards and forwards to let you jump over things, collect lovely fruit or to kill enemies.
If you die you just respawn at checkpoints, the goal is to beat the clock, although you can find time extension pickups dotted throughout the levels.
I really like the art style and it’s worth noting that this game started as a stereoscopic game, the 3D gameplay mechanics enhanced by 3D visuals.
The music’s also very lovely; simple, haunting piano based tunes.
Hotel 626 is a web-game, apparently to promote Doritos, though I fail to see the correlation between making people shit their pants and selling crisps.
The game throws you into the experience with an opening video that sees you waking up in a hotel room to the sound of screaming. Your heart begins to pound. You hastily put your t-shirt on a bolt out the room. Suddenly, the lightbulb above you bursts. You run.
There are 10 ‘levels’ to the game that take the form of mini-games, some of which use your webcam and microphone. These range from simply finding the right door, taking pictures of a scary maid in a darkened toilet or deciphering the rantings of a mad man. None of them are particularly taxing on the grey matter, the main challenge is not voiding your bowels if you fail one. Luckily you’re given the option to retry each time you mess up, I’d like to see an extra option added that lets you order clean underpants though.
The game is very good at creating a feeling of immersion in the nightmarish Hotel, suggesting you turn out the lights and put in headphones before you start. Also you webcam and microphone are used in some very novel ways in the later levels of the game.
The game is only playable between the hours of 6pm and 6am so that you’re more likely to play it in the dark. But fear not daywalkers, you can change your computer time to something between those times and you can scare yourself witless at whichever hour you please.
When you finish the game, you’re not any closer to finding out what on earth is wrong with the hotel, or what it’s got to do with Doritos. But the game is so good I’m willing to stay in the dark on that one (not whilst playing the game again though D: ). The game is superbly designed, the video segments, the audio and the transitions between digital and real-life environments are all brilliant. Definitely the scariest game I’ve played.